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Discover (Random Books)

The Norby chronicles

The Norby chronicles

Isaac Asimov & Janet Asimov

The Three-Body Problem

The Three-Body Problem

Cixin Liu

The Three-Body Problem (3)

Cell

Cell

Stephen King

Beyond Good and Evil

Beyond Good and Evil

Friedrich Nietzsche

Category: Computers

Programming for Game Design

Programming for Game Design

Wallace Wang & Tonnetta Walcott

The Pragmatic Programmer

The Pragmatic Programmer

David Thomas & Andrew Hunt

Pixel Art for Game Developers

Pixel Art for Game Developers

Daniel Silber

Core Java Made Simple

Core Java Made Simple

Som Prakash Rai

Game Programming Patterns

Game Programming Patterns

Robert Nystrom

Game Programming in C++

Game Programming in C++

Sanjay Madhav

Programming Android with Kotlin

Programming Android with Kotlin

Pierre-Olivier Laurence & Amanda Hinchman-Dominguez & G. Blake Meike & Mike Dunn

Android Programming with Kotlin for Beginners

Android Programming with Kotlin for Beginners

John Horton

Android Programming for Beginners

Android Programming for Beginners

John Horton

OOP Demystified

OOP Demystified

Jim Keogh, Mario Giannini

Arduino Project Handbook

Arduino Project Handbook

Mark Geddes

Introduction to Game Systems Design

Introduction to Game Systems Design

Dax Gazaway

Introduction to Game Systems Design

Introduction to Game Systems Design

Dax Gazaway

Godot From Zero to Proficiency (Foundations)

Godot From Zero to Proficiency (Foundations)

Patrick Felicia

Modern C++ for Absolute Beginners

Modern C++ for Absolute Beginners

Slobodan Dmitrović

The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's

The Fundamentals of C/C++ Game Programming: Using Target-based ...

Brian Beuken

Get Programming: Learn to Code with Python

Get Programming: Learn to Code with Python

Ana Bell

The C++ Standard Library Extensions

The C++ Standard Library Extensions

Pete Becker

C++ High Performance

C++ High Performance

Bjorn Andrist & Viktor Sehr & Ben Garney

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